You have to define the static data member outside the class declaration.
When you declare a variable or function at file scope (global and/or namespace scope), the static keyword specifies that the variable or function has internal linkage. When you declare a variable, the variable has static duration and the compiler initializes it to 0 unless you specify another value.
When you declare a variable in a function, the static keyword specifies that the variable retains its state between calls to that function.
When you declare a data member in a class declaration, the static keyword specifies that one copy of the member is shared by all instances of the class. A static data member must be defined at file scope. An integral data member that you declare as const static can have an initializer.
When you declare a member function in a class declaration, the static keyword specifies that the function is shared by all instances of the class. A static member function cannot access an instance member because the function does not have an implicit this pointer. To access an instance member, declare the function with a parameter that is an instance pointer or reference.
//statictest.h
class
statictest
{
public:
static int a;
void sum();
};
///////////////////////////////////////////////
//statictest.cpp
#include "statictest.h"
int statictest::a; // Defining outside the class. By default value of a=0.
void statictest::sum(){
a=0;
}
///////////////////////////////////////////////
//main.cpp
#include "statictest.h"
int main()
{
statictest test;
test.sum();
}
///////////////////////////////////////////////
#include
using namespace std;
class CMyClass {
public:
static int m_i;
};
int CMyClass::m_i = 0;
CMyClass myObject1;
CMyClass myObject2;
int main() {
cout << myObject1.m_i << endl;
cout << myObject2.m_i << endl;
myObject1.m_i = 1;
cout << myObject1.m_i << endl;
cout << myObject2.m_i << endl;
myObject2.m_i = 2;
cout << myObject1.m_i << endl;
cout << myObject2.m_i << endl;
CMyClass::m_i = 3;
cout << myObject1.m_i << endl;
cout << myObject2.m_i << endl;
}
Output--
0
0
1
1
2
2
3
3
No comments:
Post a Comment